Fallowers Abilities in The Waylanders are talents for Followers Companions. Each Follower consists of its own set of unique abilities such as physical abilities, special attacks, magical abilities that can buff allies or debuff enemies, and many more. Each Follower has 2 unique Active Abilities. This page covers a list of all the Fallowers Abilities for The Waylanders.
The Waylanders Follower Abilities
Dog Abilities
Snap
Bite an enemy.
Woof!
Bark at the enemy, drawing its attention and reducing its Logic and Intuition for the next attack.
Wolf Abilities
Hunt
Hurt the enemy, healing yourself for part of the damage.
Howl
Call to the world around you, temporarily raising your Intuition.
Wild Boar Abilities
Gore
Lash out with your tusks, damaging an enemy. This attack has increases Penetration.
Pork Charge
Charge in a direction, stopping when you hit an enemy. This damages them and knocks them down.
Rabbit Abilities
Furry Kick
Strike an enemy with your powerful rear legs. On a critical hit, this knocks down the enemy and makes them bleed.
Rabbit's Luck
You and your Ranger temporarily increase your Critical Chance.
Crow Abilities
Rip
Peck an enemy several times.
Jinx
Temporarify reduces an enemy's defenses and chance to dodge.
Magpie Abilities
Claw
Rake at enemy, making them bleed.
Low Flight
Charge along the ground, damaging every enemy you hit.
Panther Abilities
Feline Bite
Damage an enemy. Has increased Critical Chance.
Pounce
Lunge at an enemy, damaging them.
Spider Abilities
Razor Web
Hit an enemy in an area, making them bleed.
Terrify
Frightens all surrounding enemies.
Dragon Abilities
Wing Buffet
Flap your wings, hitting and knocking down all enemies in the chosen direction.
Detonate
Fire a projectile at an enemy, hitting them and any foes nearby.
Land Dragon Abilities
Fearsome Charge
Dash at an enemy, hurting and knocking them down.
Breathe
Set your feet and unleash your breath in a chosen direction, damaging all enemies in the area over time.